## Player
options-tech-level =
    .low = Low
    .medium = Medium
    .no-powers = No Powers
    .unrestricted = Unrestricted

checkbox-redeployable-mcvs =
    .label = Redeployable MCVs
    .description = Allow undeploying Construction Yard

notification-insufficient-funds = Insufficient funds.
notification-new-construction-options = New construction options.
notification-cannot-deploy-here = Cannot deploy here.
notification-low-power = Low power.
notification-base-under-attack = Base under attack.
notification-ally-under-attack = Our ally is under attack.
notification-harvester-under-attack = Harvester under attack.
notification-silos-needed = Silos needed.

## World
options-starting-units =
    .mcv-only = MCV Only
    .light = Light
    .medium = Medium
    .heavy = Heavy

dropdown-map-creeps =
    .label = Creep Actors
    .description = Hostile forces spawn on the battlefield

resource-veins = Veins
resource-tiberium = Tiberium

faction-random =
    .name = Any
    .description = Random Faction
     A random faction will be chosen when the game starts

faction-gdi =
    .name = GDI
    .description = Global Defense Initiative
     The GDI is an international military branch of the United Nations tasked
     with keeping world peace. Commanding the combined forces of the world's
     most powerful nations, they possess an unmatched arsenal of high-tech weaponry.

faction-nod =
    .name = Nod
    .description = Brotherhood of Nod
     The Brotherhood is a religious cult centered around their leader Kane
     and the alien substance Tiberium. They utilize stealth technology
     and guerilla tactics to defeat those who oppose them.

## Structures
notification-construction-complete = Construction complete.
notification-unit-ready = Unit ready.
notification-unable-to-comply-building-in-progress = Unable to comply. Building in progress.
notification-repairing = Repairing.
notification-unit-repaired = Unit repaired.
notification-unit-sold = Unit sold.
notification-ion-cannon-ready = Ion cannon ready.
notification-select-target = Select target.
notification-cluster-missile-ready = Cluster missile ready.
notifciation-missile-launch-detected = Missile launch detected.
notification-emp-cannon-ready = EMP cannon ready.

## Defaults
notification-unit-lost = Unit lost.
notification-unit-promoted = Unit promoted.
notification-primary-building-selected = Primary building selected.

## Infantry
notification-building-infiltrated = Building infiltrated.
notification-building-captured = Building captured.
notification-bridge-repaired = Bridge repaired.

## aircraft.yaml
actor-dpod-name = Drop Pod
actor-dpod2-name = Drop Pod
actor-dshp-name = Dropship

actor-orca =
   .name = Orca Fighter
   .description = Fast assault gunship with
    dual missile launchers.
      Strong vs Buildings, Vehicles
      Weak vs Infantry, Aircraft

actor-orcab =
   .name = Orca Bomber
   .description = Heavy bomber.
      Strong vs Buildings, Vehicles
      Weak vs Infantry, Aircraft

actor-orcatran-name = Orca Transport

actor-trnsport =
   .name = Carryall
   .description = VTOL aircraft capable of lifting
    and transporting vehicles.
      Unarmed

actor-scrin =
   .name = Banshee Fighter
   .description = Advanced fighter-bomber craft
    with twin plasma cannons.
      Strong vs Buildings, Vehicles
      Weak vs Infantry, Aircraft

actor-apache =
   .name = Harpy
   .description = Anti-personnel support gunship
    armed with dual chain guns.
      Strong vs Infantry, Light armor, Aircraft
      Weak vs Vehicles

actor-hunter-name = Hunter-Seeker Droid

## bridges.yaml
actor-cabhut-name = Bridge repair hut
meta-lowbridgeramp-name = Bridge
actor-lobrdg-a-d-name = Dead Bridge
actor-lobrdg-b-d-name = Dead Bridge
actor-lobrdg-r-se-name = Bridge Ramp
actor-lobrdg-r-nw-name = Bridge Ramp
actor-lobrdg-r-ne-name = Bridge Ramp
actor-lobrdg-r-sw-name = Bridge Ramp
meta-elevatedbridgeplaceholder-name = Bridge

## civilian-infantry.yaml
actor-weedguy-name = Chem Spray Infantry
actor-umagon-name = Umagon
actor-chamspy-disguisetooltip-name = Chameleon Spy
actor-mutant-name = Mutant
actor-mwmn-name = Mutant Soldier
actor-mutant3-name = Mutant Sergeant
actor-tratos-name = Tratos
actor-oxanna-name = Oxanna
actor-slav-name = Slavick

## civilian-structures.yaml
actor-aban01-name = WS Logging Company
actor-aban02-name = Panullo Hacienda
actor-aban03-name = Abandoned Factory
actor-aban04-name = City Hall
actor-aban05-name = Hunting Lodge
actor-aban06-name = Local Inn & Lodging
actor-aban07-name = Church
actor-aban08-name = Abandoned Warehouse
actor-aban09-name = Tall's Residence
actor-aban10-name = Denzil's Last Chance Motel
actor-aban11-name = Miele Manor
actor-aban12-name = Kettler's Place
actor-aban13-name = Long's Home
actor-aban14-name = Local Store
actor-aban15-name = Adam's House
actor-aban16-name = Gas Station
actor-aban17-name = Gas Pumps
actor-aban18-name = Gas Station Sign
actor-ammocrat-name = Ammo Crates
actor-bboard01-name = Eat at Rade's Roadhouse
actor-bboard02-name = Drink YEO-CA Cola!
actor-bboard03-name = Hamburgers $.99
actor-bboard04-name = Visit Scenic Las Vegas
actor-bboard05-name = Rooms $29 a nite
actor-bboard06-name = Kaspm's Tiberium Warhouse
actor-bboard07-name = Alkaline's Battery Superstore
actor-bboard08-name = Alex-gators petshop just ahead!
actor-bboard09-name = TacticX games rock!
actor-bboard10-name = WW Surf and Turf hits the spot!
actor-bboard11-name = Only 11 miles to Zydeko's cafe!
actor-bboard12-name = No escape from Archer's Asylum!
actor-bboard13-name = Stop in at Hewitt's hair salon
actor-bboard14-name = Billy Bob's Harvester school
actor-bboard15-name = Pannullo's hacienda es bueno
actor-bboard16-name = Join GDI: We save lives.
actor-ca0001-name = Rade's Roadhouse
actor-ca0002-name = Sandberg and Son's
actor-ca0003-name = Temp Housing
actor-ca0004-name = Waystation
actor-ca0005-name = Ferbie's 4 Sale
actor-ca0006-name = Deluxe Accomodations
actor-ca0007-name = Field Generator
actor-ca0008-name = Subterranean Dwelling
actor-ca0009-name = Subterranean Dwelling
actor-ca0010-name = Leary Traveller Inn
actor-ca0011-name = Water Tank
actor-ca0012-name = Greenhouse
actor-ca0013-name = Water Purifier
actor-ca0014-name = Observation Tower
actor-ca0015-name = Port-A-Shack
actor-ca0016-name = Port-A-Shack Deluxe
actor-ca0017-name = Energy Transformer
actor-ca0018-name = Solar Panel
actor-ca0019-name = Solar Panel
actor-ca0020-name = Solar Panel
actor-ca0021-name = Solar Panel
actor-caaray-name = Civilian Array
actor-caarmr-name = Civilian Armory
actor-cacrsh01-name = Crash Site
actor-capyr01-name = Pyramid
actor-capyr02-name = Pyramid
actor-capyr03-name = Pyramid
actor-city01-name = Connelly Court Apts.
actor-city02-name = Lightner's Luxury Suites
actor-city03-name = Office Building
actor-city04-name = Westwood Stock Exchange
actor-city05-name = Daily Sun Times
actor-city06-name = YEO-CA Cola Corp.
actor-city07-name = Urban Housing
actor-city08-name = Yee's Discount Liquor
actor-city09-name = Abandoned Warehouse
actor-city10-name = Urban Storefront
actor-city11-name = Ambrose Lounge
actor-city12-name = Bostic Tower
actor-city13-name = Hewitt Hair Salon
actor-city14-name = Business Offices
actor-city15-name = 2nd National Bank
actor-city16-name = Highrise Hotel
actor-city17-name = The Projects
actor-city18-name = Archer Asylum
actor-city19-name = Fill'er Up-Pump'N'Go
actor-city20-name = Gas Pump
actor-city21-name = Gas Station Sign
actor-city22-name = Church
actor-ctdam-name = Hydroelectric Dam
actor-ctvega-name = Vega's Pyramid
actor-gakodk-name = GDI Kodiak
actor-gaoldcc1-name = Old Construction Yard
actor-gaoldcc2-name = Old Temple
actor-gaoldcc3-name = Old Weapons Factory
actor-gaoldcc4-name = Old Refinery
actor-gaoldcc5-name = Old Advanced Power Plant
actor-gaoldcc6-name = Old Silos

actor-gasand =
   .description = Stops infantry and light vehicles.
    Can be crushed by tanks.
   .name = Sandbags

actor-gaspot-name = Light Tower
actor-galite-name = Light Post
actor-ingalite-name = (Invisible Light Post)
actor-neglamp-name = (Invisible Negative Light Post)
actor-redlamp-name = Red Light Post
actor-negred-name = Negative Red Light Post
actor-grenlamp-name = Green Light Post
actor-bluelamp-name = Blue Light Post
actor-yelwlamp-name = Yellow Light Post
actor-inyelwlamp-name = (Invisible Yellow Light Post)
actor-purplamp-name = Purple Light Post
actor-inpurplamp-name = (Invisible Purple Light Post)
actor-inoranlamp-name = (Invisible Orange Light Post)
actor-ingrnlmp-name = (Invisible Green Light Post)
actor-inredlmp-name = (Invisible Red Light Post)
actor-inblulmp-name = (Invisible Blue Light Post)
actor-gaicbm-name = Deployed ICBM
actor-namntk-name = NOD Montauk
actor-ntpyra-name = Nod Pyramid
actor-ufo-name = Scrin Ship

## civilian-vehicles.yaml
actor-4tnk-name = Mammoth Tank
meta-truck-name = Truck
actor-icbm-name = Ballistic Missile Launcher
actor-bus-name = School Bus
actor-pick-name = Pickup
actor-car-name = Automobile
actor-wini-name = Recreational Vehicle
actor-locomotive-name = Train Locomotive
actor-traincar-name = Passenger Car
actor-cargocar-name = Cargo Car

## critters.yaml
actor-doggie-name = Tiberian Fiend
actor-visc-sml-name = Baby Visceroid
actor-visc-lrg-name = Adult Visceroid
actor-jfish-name = Tiberium Floater

## defaults.yaml
meta-crate-name = Crate
meta-civilianinfantry-name = Civilian
meta-aircrafthusk-generic-name = Destroyed Aircraft
meta-blossomtree-name = Blossom Tree
meta-tree-name = Tree
meta-rock-name = Rock
meta-box-name = Box
meta-drum-name = Drum
meta-palette-name = Palette
meta-railway-name = Railway
meta-gate-description = Automated barrier that opens for allied units.

## gdi-infantry.yaml
actor-e2 =
   .description = Infantry armed with special explosive discs.
      Strong vs Buildings, Infantry
      Weak vs Vehicles, Aircraft
   .name = Disc Thrower

actor-medic =
   .name = Medic
   .description = Heals nearby infantry.
      Unarmed

actor-jumpjet =
   .name = Jumpjet Infantry
   .description = Airborne soldier.
      Strong vs Infantry, Aircraft
      Weak vs Vehicles

actor-jumpjet-husk-name = Jumpjet Infantry

actor-ghost =
   .name = Ghost Stalker
   .description = Elite commando infantry, armed with
    a railgun and C4.
      Strong vs Infantry, Buildings
      Weak vs Vehicles, Aircraft
      Special Ability: Destroy Building with C4
    Maximum 1 can be trained.

## gdi-structures.yaml
actor-gapowr =
   .description = Provides power for other structures.
   .name = GDI Power Plant

actor-gapowr-socket-name = GDI Power Plant socket

actor-gapowrup =
   .name = Power Turbine
   .description = Provides extra power generation.

actor-gapile =
   .description = Produces infantry.
   .name = GDI Barracks

actor-gaweap =
   .name = GDI War Factory
   .description = Produces vehicles.

actor-gahpad =
   .name = Helipad
   .description = Produces, rearms and
    repairs helicopters.

actor-gadept =
   .name = Service Depot
   .description = Repairs or sells vehicles and aircraft.

actor-garadr =
   .description = Provides an overview of the battlefield.
    Can detect cloaked units.
    Requires power to operate.
   .name = GDI Radar

actor-gatech =
   .description = Provides access to advanced GDI technologies.
   .name = GDI Tech Center

actor-gaplug =
   .name = GDI Upgrade Center
   .description = Can be upgraded for additional technology.
   .ioncannonpower-name = Ion Cannon
   .ioncannonpower-description = Initiate an Ion Cannon strike.
    Applies instant damage to a small area.
   .droppodspower-name = Drop Pods
   .droppodspower-description = Drop Pod reinforcements.
    Small team of elite soldiers orbital drops
    to target location.
   .produceactorpower-name = Hunter Seeker
   .produceactorpower-description = Releases a drone that will acquire and destroy an enemy target.

actor-gafire =
   .name = Firestrom Generator
   .description = Building that grants access to Firestrom device.

actor-gaplug-socket-ioncannon-name = GDI Upgrade Center socket
actor-gaplug-socket-hunterseeker-name = GDI Upgrade Center socket

actor-gaplug2 =
   .name = Seeker Control
   .description = Enables use of the hunter-seeker droid.

actor-gaplug3 =
   .name = Ion Cannon Uplink
   .description = Enables use of the Ion Cannon.

actor-gaplug4 =
   .name = Drop Pod Node
   .description = Enables use of the Drop Pod Reinforcements.

## gdi-support.yaml
actor-gawall =
   .description = Stops infantry and blocks enemy fire.
    Can NOT be crushed by tanks.
   .name = Concrete Wall

actor-gagate-a-name = GDI Gate
actor-gagate-b-name = GDI Gate

actor-gactwr =
   .name = Component Tower
   .description = Modular tower for base defenses.

actor-gactwr-socket-name = Component Tower (unupgraded)

actor-gavulc =
   .name = Vulcan Tower
   .description = Basic base defense.
    Does not require power to operate.
      Strong vs Infantry, Light armor
      Weak vs Aircraft

actor-garock =
   .name = RPG Upgrade
   .description = GDI Advanced base defense.
    Does not require power to operate.
      Strong vs Armored ground units
      Weak vs Aircraft

actor-gacsam =
   .name = SAM Upgrade
   .description = GDI Anti-Air base defense.
    Does not require power to operate.
      Strong vs Aircraft
      Weak vs Ground units

## gdi-vehicles.yaml
actor-apc =
   .name = Amphibious APC
   .description = Armored infantry transport.
    Can move on water.
      Unarmed

actor-hvr =
   .name = Hover MLRS
   .description = Hovering vehicle armed with
    long range missiles.
      Strong vs Vehicles, Aircraft
      Weak vs Infantry

actor-smech =
   .name = Wolverine
   .description = Anti-personnel walker.
      Strong vs Infantry, Light armor
      Weak vs Vehicles, Aircraft

actor-mmch =
   .name = Titan
   .description = General purpose mechanized walker.
      Strong vs Vehicles
      Weak vs Infantry, Aircraft

actor-hmec =
   .name = Mammoth Mk. II
   .description = Slow heavy walker.
    Armed with dual railguns and rocket launchers.
      Strong vs Infantry, Vehicles, Aircraft and Buildings
      Weak vs Nothing
    Maximum 1 can be built.

actor-sonic =
   .name = Disruptor
   .description = Armored high-tech vehicle with
    long range and sonic armament.
      Strong vs Infantry, Vehicles, Buildings
      Weak vs Aircraft

actor-jugg =
   .name = Juggernaut
   .deployed--name = Juggernaut (deployed)
   .description = Mobile Artillery Mech.
    Needs to deploy in order to shoot.
      Strong vs Ground units
      Weak vs Aircraft

actor-mobilemp =
   .description = Fires a pulse blast which disables
    all mechanical units in the area.
   .name = Mobile EMP Cannon

## husks.yaml
actor-dshp-husk-name = Dropship
actor-orca-husk-name = Orca Fighter
actor-orcab-husk-name = Orca Bomber
actor-orcatran-husk-name = Orca Transport
actor-trnsport-husk-name = Carryall
actor-scrin-husk-name = Banshee Fighter
actor-apache-husk-name = Harpy

## misc.yaml
actor-mpspawn-name = (multiplayer player starting point)
actor-waypoint-name = (waypoint for scripted behavior)
actor-camera-name = (reveals area to owner)

## nod-infantry.yaml
actor-e3 =
   .description = Anti-tank infantry.
      Strong vs Vehicles, Aircraft, Buildings
      Weak vs Infantry
   .name = Rocket Infantry

actor-cyborg =
   .name = Cyborg Infantry
   .description = Cybernetic infantry unit.
      Strong vs Infantry, Light armor
      Weak vs Vehicles, Aircraft

actor-cyc2 =
   .name = Cyborg Commando
   .description = Elite cybernetic infantry unit.
      Strong vs Infantry, Vehicles, Buildings
      Weak vs Aircraft
    Maximum 1 can be trained.

actor-mhijack =
   .description = Hijacks enemy vehicles.
      Unarmed
   .name = Mutant Hijacker

## nod-structures.yaml
actor-napowr =
   .description = Provides power for other structures.
   .name = Nod Power Plant

actor-naapwr =
   .description = Provides twice as much power as
    the normal Power Plant.
   .name = Advanced Power Plant

actor-nahand =
   .description = Produces infantry.
   .name = Hand of Nod

actor-naweap =
   .name = Nod War Factory
   .description = Produces vehicles.

actor-nahpad =
   .name = Helipad
   .description = Produces, rearms and
    repairs helicopters.

actor-naradr =
   .description = Provides an overview of the battlefield.
    Can detect cloaked units.
    Requires power to operate.
   .name = Nod Radar

actor-natech =
   .description = Provides access to advanced Nod technologies.
   .name = Nod Tech Center

actor-nastlh =
   .name = Stealth Generator
   .description = Generates a cloaking field
    to hide your forces from the enemy.

actor-natmpl =
   .description = Provides access to advanced Nod technologies.
   .name = Temple of Nod
   .produceactorpower-name = Hunter Seeker
   .produceactorpower-description = Releases a drone that will acquire and destroy an enemy target.

actor-namisl =
   .description = Launches a devastating missile
    at a target location.
    Requires power to operate.
    Maximum 1 can be built.
   .name = Nod Missile Silo
   .nukepower-name = Cluster Missile
   .nukepower-description = Launches an explosive cluster warhead
    at a target location.

actor-nawast =
   .name = Waste Refinery
   .description = Processes Veins
    into useable resources.
    Maximum 1 can be built.

## nod-support.yaml
actor-nawall =
   .description = Stops infantry and blocks enemy fire.
    Can NOT be crushed by tanks.
   .name = Concrete Wall

actor-nagate-a-name = Nod Gate
actor-nagate-b-name = Nod Gate

actor-napost =
   .description = Stops infantry and blocks enemy fire.
    Can NOT be crushed by tanks.
   .name = Laser Fence

actor-nafnce-name = Laser Fence

actor-nalasr =
   .name = Laser Turret
   .description = Basic base defense.
    Requires power to operate.
      Strong vs Ground units
      Weak vs Aircraft

actor-naobel =
   .name = Obelisk of Light
   .description = Advanced base defense.
    Requires power to operate.
      Strong vs Ground units
      Weak vs Aircraft

actor-nasam =
   .name = S.A.M. Site
   .description = Nod Anti-Air base defense.
    Requires power to operate.
      Strong vs Aircraft
      Weak vs Ground units

## nod-vehicles.yaml
actor-bggy =
   .name = Attack Buggy
   .description = Fast scout and anti-infantry vehicle.
      Strong vs Infantry, Light armor
      Weak vs Vehicles, Aircraft

actor-bike =
   .name = Attack Cycle
   .description = Fast scout vehicle, armed with
    rockets.
      Strong vs Vehicles
      Weak vs Infantry, Aircraft

actor-ttnk =
   .name = Tick Tank
   .deployed--name = Tick Tank (deployed)
   .description = Nod's main battle tank.
    Can deploy to gain extra protection.
      Strong vs Vehicles
      Weak vs Infantry, Aircraft

actor-art2 =
   .name = Artillery
   .deployed--name = Artillery (deployed)
   .description = Mobile Artillery.
    Needs to deploy in order to shoot.
      Strong vs Ground units
      Weak vs Aircraft

actor-repair =
   .description = Repairs nearby vehicles.
      Unarmed
   .name = Mobile Repair Vehicle

actor-weed =
   .name = Weed Eater
   .description = Collects veins for processing.
      Unarmed

actor-sapc =
   .name = Subterranean APC
   .description = Troop transport that can move
    underground to avoid detection.
      Unarmed

actor-subtank =
   .name = Devil's Tongue
   .description = Subterranean Flame Tank.
    Is able to move underground.
      Strong vs Infantry, Buildings
      Weak vs Tanks, Aircraft

actor-stnk =
   .name = Stealth Tank
   .description = Lightly armoured tank equipped with a personal
    stealth generator. Armed with missiles.
    Can be spotted by infantry at close range.
      Strong vs Vehicles, Aircraft
      Weak vs Infantry

actor-sgen =
   .name = Mobile Stealth Generator
   .deployed--name = Mobile Stealth Generator (deployed)
   .description = Can cloak units when deployed.
      Unarmed

## shared-infantry.yaml
actor-e1 =
   .description = General-purpose infantry.
      Strong vs Infantry
      Weak vs Vehicles, Aircraft
   .name = Light Infantry

actor-engineer =
   .name = Engineer
   .description = Infiltrates and captures enemy structures.
      Unarmed

## shared-structures.yaml
actor-gacnst =
   .description = Builds base structures.
   .name = Construction Yard

actor-proc =
   .name = Tiberium Refinery
   .description = Processes raw Tiberium
    into useable resources.

actor-gasilo =
   .description = Stores excess Tiberium.
   .name = Silo

actor-anypower-name = Any Power Generation
actor-barracks-name = Infantry Production
actor-factory-name = Vehicle Production
actor-radar-name = Radar
actor-tech-name = Tech Center

## shared-support.yaml
actor-napuls =
   .name = E.M. Pulse Cannon
   .description = Disables mechanical units in an area.
    Requires power to operate.
   .attackorderpower-name = E.M. Pulse
   .attackorderpower-description = Fires a pulse blast which disables
    all mechanical units in the area.

## shared-vehicles.yaml
actor-mcv =
   .description = Deploys into another Construction Yard.
      Unarmed
   .name = Mobile Construction Vehicle

actor-harv =
   .name = Harvester
   .description = Collects Tiberium for processing.
      Unarmed

actor-lpst =
   .description = Can detect cloaked and subterranean
    units when deployed.
      Unarmed
   .name = Mobile Sensor Array
   .deployed--name = Mobile Sensor Array (deployed)

## trees.yaml
actor-bigblue-name = Large Blue Tiberium Crystal
actor-veinhole-name = Veinhole
meta-tibflora-name = Tiberian Flora

## Civilian Tech
actor-cahosp =
   .name = Civilian Hospital
   .captured-desc = Provides infantry with self-healing.
   .capturable-desc = Capture to enable self-healing for infantry.

## ai.yaml
bot-test-ai =
   .name = Test AI
